![]() ![]() Fixed wrong textures for some vehicles (offroads and truck). Added Optional ASRAI3 config for Missing Units. Added Optional RHS replacement configs for Missing Units (MU_RU and MU_SF). Added Optional AGM patch configs for Missing Units (concerning AGM_explosives). Added New civilian police officer and police offroad (MU_VEHICLES). Added flag markers and flag poles for ISAS and Mercs. Added various vehicles and static weapons for ISAS and Mercenaries. Added New faction called "HPM" (Hellenic Patriot Milicia) under Opfor side. Changed Russian units are now part of CSAT faction. Reworked Groups configs for better compatibility with ALIVE (except MU_CTRG), I hope it will work. Reworked gear for 'I_MU_mercs_medic_F'. Replaced some marksman weapons by weapons from the DLC. Added 6 New units : Russian marksman, CTRG MG, CTRG Asst MG, NATO SF Sniper, HPM MG (navid) and HPM Asst MG. Include retextured assets (with texture already included in Arma3) : 5 uniforms, 5 vests, 5 headgear, 4 bags. ![]() It add a civilian with randomized gear that does not look like a tourist. all other pbos require MU_CORE in order to work properly. ![]() It will break your scripts or missions if your were calling these classnames. Changed classnames for all weapons in config. Fixed a lot of small things in the config files. Fixed police officer headgear ramdomization. Fixed visibility of some base class in zeus. Added Civilian.pbo classnames in documentation. ASRAI compatibility is now directly integrated. Changed black carrier rig model to match with 1.46. Fixed wrong classnames for HPM and CSAT combat diver ammunitions. changed cost value for all units according to ASRAI standards Fixed error in rpt : "Item STR_MU_units_Diver_medic listed twice" Fixed Vests protection values according to 1.54 Fixed : Missing script when placing down a random civilian optional AAF night is no longer supported Added 1 coverall variant (thanks somesangheili) Added 1 VR suit variant with no lights (thanks somesangheili) Added Rolled-up and tshirt Combat Fatigues variants Added guerilla garment uniform variants (thanks dreadpirate and somesangheili) Civilian trucks are now hidden (added by BIS in 1.58) ISAS, MERCS and HPM factions are now using some Apex DLC vehicles Some units are now using Apex DLC Weapons and items Improved uniforms used by mercs and ISAS Added Gorgon for NATO and NATO (Pacific) Added Marid and Panther unarmed variants Removed unarmed marid (not compatible with tank DLC update) Added MB 4WD armed variants (AT and LMG) for some MU factions Added some new AT units (using launchers form tank DLC) Changed AT launchers for some units (using launchers form tank DLC) Added a greendagger unit equipped with ADR Added 3DEN preview pictures for all units Removed black ACPC2 (texture removed by BI) Removed Mk20 with opfor camo (texture removed by BI) Added NATO Light helmet variant without the headset (thanks to zukov) Added Kerry vest variant in two colors (thanks to zukov) Reworked DiplayNames (use of vanilla strintables) Reworked unit config (mainly AI related values) ![]()
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